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CV

This page is a web summary of my CV. The printable version is available as a PDF and can be downloaded directly here.

Summary

Senior Graphics Programmer specializing in GPU architecture, real-time rendering, and performance optimization. I have worked across AAA game development, GPU vendor research, and high-performance computing, with a strong focus on Vulkan, ray tracing, low-level C++, and rendering optimization.

Skills

Selected Achievements

Experience

Arm

Senior Graphics Programmer, Cambridge, UK. Oct 2022 to present.

Creative Assembly (SEGA)

Gameplay Programmer, Horsham, UK. Sep 2020 to Oct 2022.

GMRV, Universidad Rey Juan Carlos

Research Support Staff / C++ Programmer, Madrid, Spain. Nov 2017 to Jul 2019.

Education

University of Edinburgh

MSc in High-Performance Computing with Data Science, Sep 2019 to Aug 2020.

Universidad Rey Juan Carlos

BSc in Game Design and Development and BSc in Computer Engineering, Sep 2015 to Aug 2019.